… as can be seen in the videos above coding is not the easiest part of game development, yet more satisfying than conceptuatizing. At least it gives immediate results, let them be buggy or slow or very small.
I was happy to find great Unity tutorials from Brackeys on YouTube but also had to find out that they don’t solve every problem. Even simple tasks like player movement can be implemented in so many different ways that I needed more than one video to create it the fairly simple way I planned. Finally it worked out and I am getting in tiny steps closer to something playable. Yay!